September and Beyond: Gamedev Plan
Planning - an essential part of the Gamedev process, without which, brings much turmoil.
Smooth transition from marketing
As summer draws to an end, and fall begins, the transition from a highly focused marketing month, into additional gamedev, will serve to improve player experience and content availability within Dungeon Escapade. Beyond this, there is a plan to revisit older titles to revive/rewrite a bit (to include new code optimizations and integrate with XBox) and release these titles to Xbox/Windows marketplaces. Previous markets that I've published to haven't gotten much traction and attention, so it's time to try something new. Primary titles I'll be focusing this on are, Space Tank Golf, Drift (not published), and possibly Mini RC Racing!
~ Sean Haddy Founder, Haddicus Games